Nedd for speed hot pursuit



Um dos melhores jogos de corrida de todos!!! Vale muito a pena baixar esse jogo.
Repleto de missões e objetivos, bem completo esse jogo.

APK :http://www.4shared.com/android/oXrco9-7/needforspeed-androidxz.html


testado no samsung galaxy s2 lite


Android Accessory Development Kit (ADK) for 2012

The Android Accessory Development Kit (ADK) for 2012 is the latest reference implementation of an Android Open Accessory device, designed to help Android hardware accessory builders and software developers create accessories for Android.



The ADK 2012 is based on the Arduino open source electronics prototyping platform and is an open hardware design. The hardware design files and firmware source code are included with the ADK software download. The ADK contains two main physical hardware components:
  1. Main processing board containing the microprocessor, USB connections, power connector and input/output pins. This board can be removed and used separately from the rest of the hardware.
  2. Shield containing sensors, LEDs, input controls, audio amplifier and speaker output, contained in a custom, polygon box enclosure.
The main hardware features of the ADK are as follows:
  • An ARM 32-bit Cortex M3 micro-processor
  • Separate USB connections for an Android device and computer connection for programming and debugging
  • Sensors for light, color, proximity, temperature, humidity, barometric pressure, and acceleration
  • Micro SD Card slot
  • Bluetooth support
The ADK comes preloaded with an alarm clock firmware program that you can use immediately. A companion Android application, ADK 2012, is available on Google Play. The source code for both the Android application and the ADK firmware (an Arduino sketch) can be downloaded from this page.
The ADK 2012 also comes with additional parts to help you develop accessories with it, including:
  • AC power adapter
  • USB A to Micro USB B connector cable
  • Micro USB B to Micro USB AB connector (small, rectangular plug)
  • Micro SD Card, preinstalled in the ADK SD Card socket


Google I/O 2012 - ADK 2.0
Introducing the new APIs and capabilities in ADK 2.0, with demos.



Acesso root no seu Android - pedido

O QUE É, E PARA QUE SERVE O ROOT?



Descrição:
     O root, ou superusuário, no sistema Linux, é o usuário que tem permisão total sobre o mesmo.No caso do androis, ''fazer'ó root é como desbloquear o sistema, dando ao usuário a permissão de acessar e modificar arquivos, pastas, configurações, enfim tudo em relação ao Android.Isso possibilita desde a desinstalação de programas inúteis do sistema até a troca do firmaware original, overclock e etc.
    EU PERCO A GARANTIA?

     Sim.Mesmo você tendo compado seu telefone vc aceita os termos de ultilidades do sistema operacional o android junto ao telefone que possui proteção sore modificaçãoes e afins.

 OK.QUERO FAZER ASSIM MESMO.MAS DÁ PRA REVERTER?

     Sim.O processo de root é totalmente reversível.Algumas modificações feitas com esse privilégio é que podem não ser.

 FIZ O ROOT E AGORA POSSO SAIR FUÇANDO QUE NEM LOUCO?

     Poder até pode, mas não é recomendavel.A não ser que vc tenha conhecimento do que vc está fazendo alguns procedimento podem matar o telefone ou trava-lo em firmwares não oficiais.

 COMO LIBERAR O ROOT

PROGRAMAS NECESSÁRIOS:

    SuperOneClick(use a vesão 1.7 para ECLAIR e 1.9.5 para FROYO e GINGERBREAD)

Download: 1.7 4shared e sendspace 1.9.5 sendspace

    Kies(para instalar os drives adicionais da Samsung necessários para o computador reconhecer o aparelho)


1.Baixe o Kies e instale, baixe também o SuperOneClick e descompacte;
2.No celular vá em Menu>Configurações>Desenvolvimento e ative a Depuração de USB;
3.Conecte o celular no usb (se é primeira vez espere detectar os drives);
4.Abra o SuperOneClick com permisões de admistrador(Botão direito do mouse/Executar como Administrador);
5.Cliqie em SHELL ROOT, assim que o processo termina clique em ROOT;
6.Caso pergunte se eu Android é 2.0 superior, aperte YES.Faça o mesmo para a instalação da BusyBox e o teste final.
7.Espere até aparecer a caixa de diálogo dizando ''you phone is rooted''e clique em ok.
8.Desconecte o telefone do computador, desative a função de Depuração e reinicie o celular.

     Para quem teve o problema de o SuperOneClick travar no ''Waiting Device...''desative as conexões de dados em Configurações>gerenciador de dados>entrega de dados, desative dados em segundo plano e dados ativados, antes de todo o processo.
     Para quem teve o problema ''Geting mount path... rootfs/ rootfs ro 00 FAILED'', tente outra versão do SuperOneClik.

  OBS:MODIFICAÇÕES DESSE PORTE NÃO SÃO BRINCADEIRA E PODEM DANIICAR PERMANENTEMENTE O APARELHO.SEMPRE BUSQUE INFORMAÇÕES ANTES DE QUALQUER MUDANÇA DESSE TIPO.FAÇA POR SUA CONTA E RISCO.NIGUÉM DO BLOG SE RESPONSABILIZA PELOS SUES ATOS.

Enable Hardware Acceleration using Java code

To enable Hardware Acceleration programmatically using Java code, call the following code with FLAG_HARDWARE_ACCELERATED:
getWindow().setFlags(WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED, WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED);

The flag FLAG_HARDWARE_ACCELERATED indicates whether this window should be hardware accelerated. Requesting hardware acceleration does not guarantee it will happen.

Enable Hardware Acceleration using Java code


It is important to remember that this flag must be set before setting the content view of your activity or dialog.

This flag cannot be used to disable hardware acceleration after it was enabled in your manifest using hardwareAccelerated (refer Enable Hardware Acceleration for Android 3.0 or later devices). If you need to selectively and programmatically disable hardware acceleration (for automated testing for instance), make sure it is turned off in your manifest and enable it on your activity or dialog when you need it instead, using the method described above.

package com.example.androidhardwareacceleration;

import android.os.Bundle;
import android.app.Activity;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.WindowManager;
import android.widget.ImageView;
import android.widget.TextView;

public class MainActivity extends Activity {

TextView hw;
ImageView imageView;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

getWindow().setFlags(WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED,
WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED);

setContentView(R.layout.activity_main);

imageView = (ImageView)findViewById(R.id.iv);
hw = (TextView)findViewById(R.id.hw);

imageView.setImageResource(R.drawable.ic_launcher);

imageView.setOnClickListener(new OnClickListener(){

@Override
public void onClick(View arg0) {
boolean isHWAccelerated = imageView.isHardwareAccelerated();
hw.setText("isHardwareAccelerated: " + String.valueOf(isHWAccelerated));

}});

}

}


<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">

<ImageView
android:id="@+id/iv"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<TextView
android:id="@+id/hw"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="20sp"
android:text="Touch the big icon to check isHardwareAccelerated"/>

</RelativeLayout>


Related:
- Enable Hardware Acceleration for Android 3.0 or later devices


Enable Hardware Acceleration for Android 3.0 or later devices

Android 3.0 (Honeycomb) introduced Hardware Acceleration. To enable Hardware Acceleration for your app, edit AndroidManifest.xml to insert the attribute android:hardwareAccelerated="true" in <application /> tag.

To check if any view/canvas is hardware accelerated, simple call:
- View.isHardwareAccelerated(), or
- Canvas.isHardwareAccelerated()

Hardware Acceleration

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.androidhardwareacceleration"
android:versionCode="1"
android:versionName="1.0" >

<uses-sdk
android:minSdkVersion="11"
android:targetSdkVersion="15" />

<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme"
android:hardwareAccelerated="true">
<activity
android:name=".MainActivity"
android:label="@string/title_activity_main" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>


<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">

<ImageView
android:id="@+id/iv"
android:layout_width="match_parent"
android:layout_height="match_parent"
/>
<TextView
android:id="@+id/hw"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="20sp"
android:text="Touch the big icon to check isHardwareAccelerated"/>

</RelativeLayout>


package com.example.androidhardwareacceleration;

import android.os.Bundle;
import android.app.Activity;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.ImageView;
import android.widget.TextView;

public class MainActivity extends Activity {

TextView hw;
ImageView imageView;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

imageView = (ImageView)findViewById(R.id.iv);
hw = (TextView)findViewById(R.id.hw);

imageView.setImageResource(R.drawable.ic_launcher);

imageView.setOnClickListener(new OnClickListener(){

@Override
public void onClick(View arg0) {
boolean isHWAccelerated = imageView.isHardwareAccelerated();
hw.setText("isHardwareAccelerated: " + String.valueOf(isHWAccelerated));

}});

}

}


Related:
- Enable Hardware Acceleration using Java code


Pre-announce - New YouTube Android Player Tools@Google I/O 2012


If you are building Android smartphone, tablet or Google TV applications and want to incorporate high-quality YouTube video playback in your product this session will rock your world.

Android Apps in Google Play - Google I/O 2012


Google Play is growing faster than ever. In this talk, we'll share insights about Google Play's momentum, the most successful Google Play apps, and some new developments coming soon from Google Play. We'll also share new publisher-facing features that will help Android app developers get the most as they run their day-to-day businesses in Google Play.